//==============================================================================
// trident soldier_Anim.txt
//==============================================================================

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define trident
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry X Trident Soldier Trident
			}
		}
	}
}

//==============================================================================
define Head
{
   set hotspot
   {
      version
      {
         Visual Infantry X Trident Soldier Head Hero
      }
   }
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		set hotspot
		{
			version
			{
				Visual Infantry X Trident SoldierH_BoredA
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry X Trident SoldierH_CarryBored
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		set hotspot
		{
			version
			{
				Visual Infantry X Trident SoldierH_IdleA
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry X Trident SoldierH_CarryIdle
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		set hotspot
		{
			version
			{
				Visual Infantry X Trident SoldierH_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry X Trident SoldierH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}


//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Infantry X Trident SoldierH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.50 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
			version
			{
				Visual Infantry X Trident SoldierH_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.45 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}


//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry X Trident SoldierH_DeathA
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				connect ATTACHPOINT soul hotspot
				connect ATTACHPOINT soulaurora hotspot
				connect ATTACHPOINT heavenlight hotspot
				connect ATTACHPOINT soulbirth hotspot
         }
      }
	}
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry X Trident SoldierH_FlailA
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry X Trident Soldier_birthA
				ReplaceTexture Infantry X Trident Soldier Iron/Infantry X Trident Soldier Hero
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Infantry X Trident Soldier Shield Hero
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}
